The Beast
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Wuchang: Fallen Feathers

Client: 505 Games / Lenzee

Wuchang: Fallen Feathers
Xbox Showcase Trailer #2


“Wuchang: Fallen Feathers” is a dark story of a monster slayer in ancient, filled with legends and myths, China. Full of mystery, deception and fancy swords. What more should we say to make you fall in love with this setup?

The Hungry Beast is perfect for creating trailers for hungry, legendary monsters. The Beast Roars again! With pride!

We were responsible for all the aspects from the concepts to the final production.

Powered by: Unreal 5

Script / Trailer Production / 4K 60FPS / Unreal Engine using game assets / End Slate / Model + Texture Cinematic Upscale / VO in English / Subtitles / Social Cuts + Formats

CREDITS

Creative Director/ Art Director: Rafał Nagiecki
Storyboard Artist: Barbara Szymczak

Unreal Director/ Lead Artist: Alireza Fattahi
3D Animation: Navid Tanzifian
Model + Texture Upscaling: Tomasz Zaborek

Head of Production: Ewa Pazera
Project Manager: Magdalena Dernowska
Jr. Producer: Anna Walasek

3D Artist: Pau Moreno Digón
3D Artist: Christian Sokol

Sound Design / Final Mix: Miłosz Kończyński
Motion Graphics / Editing: Miłosz Kończyński
Graphic Design: Dominik Chyła

VO Studio: Lunapark Motion Arts Collective
English VO: Rafał Nagiecki

Original Score provided by Lenzee

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Memoriapolis

Client: 5PM STUDIO

Memoriapolis
Reveal Trailer


Memory helps you to understand the present day. It lets you carve a better tomorrow that soon will also become history. All your investments and focus pays off in time but neglecting it can lead to your downfall. This trailer is a small tribute to memory and the role it plays in our lives.

We were responsible for all the aspects from the early concepts to the final production.

Powered by: Unreal 5

Script / Trailer Production / 4K 60FPS / Unreal Engine using game assets / Graphic Language Design / End Slate

CREDITS

Creative Director/ Art Director: Rafał Nagiecki
Storyboard Artist: Barbara Szymczak

Lead Artist: Bartosz Weber
Unreal Engine Artist: Monika Oller
VFX Artist: Szymon Śniegocki
Modeling, Texturing: Aleksandra Zawada
Lighting: Bartosz Weber

Head of Production: Ewa Pazera
PM: Magdalena Dernowska, Anna Walasek

Colorist / Post: Miłosz Kończyński
Motion Graphics / Editing: Miłosz Kończyński
Sound Design / Final Mix: Miłosz Kończyński

VO Studio: Lunapark Motion Arts Collective
VO Engineer: Paweł Drzyzga
VO: Dominika Pasterska

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Ghostrunner 2

Client: 505 Games / One More Level

Ghostrunner 2
Pre-Order Trailer


Gripping story of the enemies that are coming to battle Jack. Enemies that he never was aware of, and could not foresee.

Powered by: Unreal 5

Script / Trailer Production / 4K 60FPS / Unreal Engine using game assets / Logo Design / Graphic language design

CREDITS

Creative Director/ Art Director: Rafał Nagiecki
Cinematic Director / Previz: Alireza Fattahi
Lighting: Caisar Hadi, Bartosz Weber, Monika Oller
VFX Artist: IINFIN, Szymon Śniegocki
Environment Artist: Bartosz Weber, Monika Oller, Caisar Hadi
Modeling, Texturing: Tomasz Zaborek
Rigging: Storyboat
Animations: Storyboat, Monika Oller
Head of Production: Ewa Pazera
PM: Magdalena Dernowska, Anna Walasek
Colorist / Post: Natalia Ratajczak, Miłosz Kończyński

Motion Graphics/ Editing: Miłosz Kończyński, Bartosz Szadurski
Graphic Design, Branding: Dawid Deptuła, Bartosz Włodarczyk
Concept Art: Michał Janusik, Maxim Voronzov, Yauheni Vashkevich

LOCOXR / LocoMotive
Producer: Anna Dragun
Sound Design, Final Mix: JassPro

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Beast – The Game
Ikonostasis

Client: False Prophet

Beast – The Game
Ikonostasis
Game Intro Trailer


Trailer “Iconostasis” was made as an intro sequence for a game called The Beast, developed by the False Prophet team.

It is a dark story about plague spreading in the Carpathian lands during the late Middle Ages. The trailer tells the story of the game’s antagonist. Uncovers the mischief and deception hiding behind the light.

CREDITS

Creative Director: Rafał Nagiecki
Lead Producer: Ewa Pazera
Junior Producer: Anna Walasek
Art Director: Rafał Nagiecki
Graphic Designer: Dawid Deptuła

Concept Artist: Maxim Voronzov, Michał Janusik
3D Artist: Tomasz Zaborek, Maciej Hrynyszyn, Michał Warchlewski
Texture Artist: Tomasz Zaborek
Lighting Artist: Jacek Domaradzki
VFX Artist: Jacek Domaradzki

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Winter Survival

Client: Drago Entertainment

Winter Survival
Official Cinematic Trailer, Branding, Key Art


A very cold man and a very angry bear face off in this new cinematic trailer for Winter Survival, the upcoming survival game that developer DRAGO Entertainment describes as a “story-driven, sanity-testing sandbox” experience.

Full trailer production including: Script / Previz / Model Upscale / Render / Logo Design / Graphic Language Design / Animation / Music

CREDITS

Creative Director – Rafał Nagiecki
Graphic Designer – Dawid Deptuła
Motion Design + Sound – Bartosz Szadurski
Concept Art – Michał Janusik

Head of Production – Ewa Pazera
Jr. Producer – Anna Walasek

Lunapark Motion Arts Collective
Art-Direction & CG Supervising: Bartek Szlachcic, Marek Woźniak
Producers: Mikolaj Gluszkowski, Natalia Małkiewicz
Executive Producer: Magdalena Miszczak
CG Artists: Maciej Jutrzenka, Artur Kozłowski
CG Animation: Jarosław Kwaśniak
Compositing: Marcin Struniawski
Media Traffic: Piotr Janisiewicz, Igor Zasłonka

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Prince of Persia

Client: Ubisoft

Prince of Persia – The Lost Crown
Key Art

The Lost Crown is the action-adventure platformer game.

Living the epic coming-of-age adventure of Sargon in the cursed mythological heart of Persia, you navigate & fight with style by combining unique time powers & extraordinary abilities.

Our task was to convey the new creative approach:

– main character’s prodigy/superheroic traits;
– an epic Adventure in the Persian Mythology fantasy and the exploration feeling associated to it;
– a modern take on the Brand while respecting its legacy.

CREDITS

Creative Director: Rafał Nagiecki
Lead Producer: Ewa Pazera
Junior Producer: Anna Walasek

Concept Artist: Maxim Voronzov
Concept Artist: Maciej Biniek
Background Artist, Illustrator: Kaja Bajowska
3D Render, 3D Posing: Łukasz Horyza

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Cyberpunk 2077

Client: CD PROJEKT RED

CYBERPUNK 2077
Cover Art

Working in CD PROJEKT RED was a huge fulfillment
for our team.

The task was to create something visible, unique and iconic for the genre. There was immense pressure, but working with the talented CD PROJEKT RED Promo Art & Design teams, made everything easy. The iconic yellow color was chosen to stand out and surprise the audience. It was a color rarely used in communication in such
a broad scope, and it proved to be a successful decision.

We feel very strongly about this project, proud
of the entire outcome, and wish for more challenges like this.

Thank You to all the people from CD PROJEKT RED who took part in the project and are not mentioned in the credits.

CREDITS

Game Director: Adam Badowski
Creative Director: Jan Bartkowicz, Rafał Nagiecki
Art Director: Rafał Nagiecki
Promo Team Lead: Ernest Kośka
Concept Artist: Olaf Ciszewski
Character Artist: Artur Tarnowski
Lightning / Shading Artis: Maciej Łypik
Digital Artist: Łukasz Wiktorzak, Aleksander Bieroński

Design Supervisor: Przemysław Juszczyk
Designers: Paulina Łukiewska, Robert Bubel, Dawid Deptuła, Agnieszka Momot,
Irina Moraru, Karolina Oksiędzka, Maciej Wojtachnia

Production: Anna Pietrzak, Joanna Wieliczko, Karolina Lewandowska
Additional Support: Jeremiah Cohn, Tomasz Tinc

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Wuchang: Fallen Feathers

Client: 505 Games / Lenzee

Wuchang: Fallen Feathers
Xbox Showcase Trailer


“Wuchang: Fallen Feathers” is a dark story of a monster slayer in ancient, filled with legends and myths, China. Full of mystery, deception and fancy swords. What more should we say to make you fall in love with this setup?

The Hungry Beast is perfect for creating trailers for hungry, legendary monsters. The Beast Roars again! With pride!

We were responsible for all the aspects from the concepts to the final production.

Powered by: Unreal 5

Script / Trailer Production / 4K 60FPS / Unreal Engine using game assets / End Slate / Model + Texture Cinematic Upscale / VO in English / Subtitles / Social Cuts + Formats

CREDITS

Creative Director/ Art Director: Rafał Nagiecki
Storyboard Artist: Barbara Szymczak

Unreal Director/ Lead Artist: Alireza Fattahi
3D Animation: Navid Tanzifian
Model + Texture Upscaling: Tomasz Zaborek

Head of Production: Ewa Pazera
Project Manager: Magdalena Dernowska
Jr. Producer: Anna Walasek

Sound Design / Final Mix: Miłosz Kończyński
Motion Graphics / Editing: Miłosz Kończyński
Graphic Design: Dominik Chyła

VO Studio: Lunapark Motion Arts Collective
English VO: Mia Johnson

Original Score provided by Lenzee

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Ghostrunner Hel

Client: 505 Games / One More Level

Ghostrunner Hel
Main Hero Redesign,
Cover Art, Branding


Sometimes it is good
to be a villain.
Or maybe just, play as one!

The Ghostrunner Game is specially dear to us, so we felt very humbled being chosen to create the Key Art for it’s biggest DLC. Whenever You think of the toughest villains in Ghostrunner, You think about her.

Hel is rage embodied, emanation of OP-ness.
A killing machine that everyone would love to play as.

We felt her power, anger and pain – we wanted to show it the best way we could.

CREDITS

Creative Director: Rafał Nagiecki
Executive Producer: Piotr Kocel
Producer: Ewa Pazera

Art Direction: Rafał Nagiecki
Concept: Michał Janusik
Sculpting: Sebastian Ordon
Render: Sebastian Ordon
Finish: Kamil Bugno
Graphic Design: Dawid Deptuła, Rafał Nagiecki

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Featured Posts

Ghostrunner 2

Client: 505 Games / One More Level

Ghostrunner 2
Launch Trailer


Ghostrunner II is live and the Dharma Tower is filled with sounds of wall jumps and katana SWOOSHES once again! We had a privilege to bring to life another story from the Ghostrunner Franchise.

We were responsible for all the aspects from the early concepts to the final production. The production had a fantastic response during the reveal and the game made a huge impression on the players reaching 80 on Metacritic. Go Jack!

Powered by: Unreal 5.3

Script / Trailer Production / 4K 60FPS / Unreal Engine using game assets / Logo Design / Graphic language design

CREDITS

Creative Director/ Art Director: Rafał Nagiecki
Cinematic Director / Previz: Alireza Fattahi
Lighting: Caisar Hadi, Bartosz Weber
VFX Artist: Szymon Śniegocki
Environment Artist: Bartosz Weber, Caisar Hadi
Modeling, Texturing: Tomasz Zaborek
Rigging: Mosayeb Abbasi
Animations: Navid Tanzifian, Mojtaba Mirhaj
Head of Production: Ewa Pazera
PM: Magdalena Dernowska, Anna Walasek

Colorist / Post: Natalia Ratajczak, Miłosz Kończyński
Motion Graphics / Editing / Post: Miłosz Kończyński
Sound Design, Final Mix: Agata Majewska-Lenarczyk

Graphic Design, Branding: Dawid Deptuła, Bartosz Włodarczyk
Concept Art: Michał Janusik, Maxim Voronzov, Yauheni Vashkevich